Far Cry 4: Arena Master
Ubisoft Montreal
Far Cry 4: Arena Master is a standalone mobile game and companion to the Far Cry 4 console experience.
The game is designed to bring a creative, social experience to a genre that is classically single-player, driven by carnage and destruction.
Through the game, players orchestrate wild arena battles; coordinating chaos with elephants, flamethrowers, honey badgers and a host of other exciting human and animal combatants. These battles are issued to consoles as a fresh challenge to gamers around the world.
As mobile players create challenges, they level-up their Far Cry 4 game while away from the console. Progression is rewarded with console exclusives, rank and unique unlocks in the mobile app.
Available on iOS and Android, stats integration keeps players in touch with their console (Xbox One, Xbox 360, PC, PS4 and PlayStation 3) progression from anywhere.
Leveraging the same assets as the console experience, Far Cry Arena Master offers a AAA quality presentation across all platforms.
My roles
Concept, creative direction, copywriting & design; UX/wireframes; game design & level design.
The team
Joshua McGrath, Chris Foulston, Sandro Haag, Pep Rufián, Hoa Han, Jacob Sparks & Dave Weir.